Project Description

This workshop introduces students to the concepts of coding, as they learn to control the paths of Blue-Bot floor robots.

Victorian Curriculum Links

Digital Technologies


  • Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solve simple problems

Levels 3 and 4

  • Explore a range of digital systems with peripheral devices for different purposes, and transmit different types of data
  • Define simple problems, and describe and follow a sequence of steps and decisions involving branching and user input (algorithms) needed to solve them

Levels 5 and 6

  • Design, modify and follow simple algorithms represented diagrammatically and in English, involving sequences of steps, branching, and iteration


Level 2

  • Describe and draw two-dimensional shapes, with and without digital technologies
  • Identify angles as measures of turn and compare angle sizes in everyday situations

Level 4

  • Compare angles and classify them as equal to, greater than or less than a right angle
  • Create symmetrical patterns, pictures and shapes with and without digital technologies

Level 5

  • Estimate, measure and compare angles using degrees. Construct angles using a protractor